Before submitting a bug report, check here to see if the issue is already recognized. This list is updated in real-time as reports are verified by our team.
Keyframing was recently reworked to fix value corruption, duplicate keyframes, and half-undo states. Core position/scale/rotation/opacity keyframing is now reliable, but a few edge cases remain while we harden it: audio volume/pan keyframes currently interpolate linearly (keyframe easing curves aren't applied to audio yet), and gizmo-driven keyframe edits on heavily-animated clips can occasionally need a second adjustment.
Non-16:9 images added as overlays now correctly keep their aspect ratio (letterboxed), but the selection/transform box can still span the full frame instead of hugging the visible image, making the handles sit outside the picture.
Text overlays can appear slightly soft or aliased at certain preview zoom levels compared to dedicated text tools. The rendered/exported output is correct; this is a preview-sharpness pass we're still tuning.
On integrated or older GPUs, timeline playback can stutter or briefly drop frames under load. Playback now auto-recovers and will not freeze (it falls back to a reliable hardware decode path and restarts any stalled decoder), but smoothness is lower than on discrete GPUs.
The following are visible but not yet active: Studio and VIMO workspaces, the Chitra AI copilot, Speed-curve graphs, Auto-captions, Filters, Adjust, Chroma key, and Background removal. They're intentionally labeled "under development" during beta.